What’s That Sound? – 02 – Update!
Ready for another sound effect guessing game? I think I made this one a lot easier than the first, but I’m looking for a specific answer here. Same as last time: Guess the sound and it gets posted for free…
Ready for another sound effect guessing game? I think I made this one a lot easier than the first, but I’m looking for a specific answer here. Same as last time: Guess the sound and it gets posted for free…
I recorded some freaking sweet thunder last week. Here’s one of my favorites. Careful, this is loud!
[soundcloud url=”http://api.soundcloud.com/tracks/42798636″] I’m always amazed at what a little general processing can do for a recording. You might remember me recording various electromagnetic fields a while ago. This sound came from a color changing flashlight you can see in the video.
Let’s play a game. Listen to this sound I recorded. Try to figure out exactly what it is. Let me know your guess on my twitter. When someone figures it out (or gets close enough), I’ll update this post with…
[soundcloud url=”http://api.soundcloud.com/tracks/41629025″] Ran across this in an ambience track while entering metadata into my sound library. Recorded in the Chicago Union Station Great Hall. It’s hard to tell exactly what he’s saying, but for some reason I just love the…
Today I bring you more impulse response nerd fun. I recently finished recording and processing almost 100 IRs ran through a Lexicon LXP-15 “Multi-Effects Processor”. They ranged from basic rooms to stranger ones like “Jumpin’ Beans”.
Whether you realize it or not, you’re surrounded by electromagnetic fields almost everywhere you go. Anything with an electric current has one. That means your computer, phone, TV, hair dryer, vacuum, toaster… everything electronic.
Inspired by this #LinkOfTheDay, last week I set out to make my own type of “time lapse phonography”. So one morning as soon as I woke up, I grabbed my Zoom H4n and started recording the typical sounds of my…
A few days ago I read a great post on “worldizing” by Andrew Quinn. To be honest, I hadn’t heard that term before, but I understood the concept. Worldizing is an old technique used to replicate the quality of a sound…
Who wants to see a test run for some Project Portal sounds? You do? We’ll I’m glad I asked! In this update I bring you an in-game sample of what I call the “portal shoot sequence”. There are three core…
Being back in my hometown of Galesburg has been great. Aside from seeing family and friends I’ve been able to get a lot of audio work done over this break. My work load toward the end of last semester brought…
It isn’t new years eve at my parents’ house with out fireworks. This year was no exception, but this time I was right there to record the moment. We only got a couple lit off before we decided to call…